Update - 2024-06-29


- Implemented custom explosions that don't push each other out when stacked together. This doesn't affect stuff that naturally spawns explosions, like weapons, some enemies, some props.

- In practice, killing a lot of things at once won't put you at risk of getting hit by a random chain explosion.

- Bosses and big props now have a fixed explosion pattern

- Explosion sizes are slightly randomized

- Exploded bullets don't deal 20 damage anymore, giving you a small chance to survive them. Now they work like regular explosions, dealing 5 damage twice in quick succession.

Files

explosions.mod.gml 23 kB
90 days ago

Get Explosions Mod

Comments

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Also I tried to fix stuff being explosive in the crown vault, before waking up the guardians. It used to render you unable to grab a crown, so hopefully that's fixed too.